Mobygames

URL: www.mobygames.com

The game has simple, clean graphics that appear to be original. This project is the author's first game and it's a fairly decent effort considering it was written from scratch (using Pascal). The game is simple and easy enough to get into; controls are basic, arrows to move, enter for action, everything else happens automatically when you walk into an object.

Like any other RPG there are plenty of random encounters which in this game are represented by moving sprites that can be avoided like in Dark Sun. The fights are balanced and fair, you can escape easily, and I also appreciate that the monster statistics are displayed (Power, Defense, and HP).

Many of the standard RPG features you expect are present; towns to explore, NPC's to gather information from, stores to purchase items, save/restore system, inventory items, and quests to solve. Much of this is simplified, but implemented with clean, intuitive menus -- so there is no need to be concerned about a lack of documentation.

The MiG team also composed their own music for Avalon using a MIDI composer called MiG Tracker Pro, also their own creation.



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